5/16 Weekly Update

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Post Production is underway. This was the first thing my sound designer sent to me. So you know we’re off to a great start!

“Was this intentional?”

“Yes……no…”

And that is why it’s important to wait for the audio file to be completely done before doing lip flaps. I normally wait, but there was lip flaps added for a preview clip I released back in December. Only a part of the first scene had them synced, but when I did the full clean up, I ended up adding more frames before the syncs happened and it threw off some frame alignment because I wasn’t careful. Oops!

Simple fix. Episode 6 is 100% out of my hands and it was nice to have a week where I wasn’t really focusing on anything specific. Outside of Doom. I grew up on Doom, it was the father of FPS and holy hell did they do a great job with the new one. That was my week, playing Doom, haha.

Well, not entirely true. I started work on a full series trailer that will be released after Episode 6. It’s really gratifying working on scenes from later on in the book. It feels really good and it’s got me extremely excited for the remaining 2 Acts.

Act 1 was my experiment/get used to animation and improve scenario, so I could probably do the better content. It worked out really well.

Here’s a look at some of the animation for the full series trailer. It’ll also feature a new track produced by some friends that came out extremely well. Really excited to share that. That’s basically what the new video is for, to make an official music video for the track haha.

Also worked on some more Dragon Star. Prepping a Patreon as well.

Patreon is to hopefully help me increase staff, pay actors and composers, get a better animation program, and help me try and transition to working on more animation/online content while not starving ;_;

 

 

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